Game Review:
"Fatal Frame III - The Tormented" is probably the last FF game we'll see on PS2, and I'm more than happy to report that the series is ending - hopefully temporarily - with a great big bang.
You control Rei, a young woman whose guilt over the death of her fiancee Yuu in a car accident is having a huge negative effect on her life. At work one day with her assistant Miku, photographing an allegedly 'haunted' house, Rei sees Yuu and gives chase, only to end up in some kind of nightmarish world of vengeful spirits. Returning home, a blue tattoo invisible to all but her starts to spread across her body, to match the one she saw on a spirit in her waking dream.
And from there on in, "Fatal Frame III - The Tormented" becomes a symphony of gameplay and scares. This is Survival Horror in its purest form - a gripping storyline, incredibly strong atmosphere (far more so than the two excellent prequels) and a big dose of genuine fear all come together to make this the most rewarding game in the FF series to date.
GRAPHICS: 5/5 Simply amazing. The cut-scenes are far more detailed and plentiful than before, with the Manga characters taking on a more believable depth of realism. The enemies are more detailed and more defined now than ever and, in terms of design, are quite terrifying - the Woman Brushing and Shrine Carpenter ghosts are two of the scariest Survival Horror enemies ever! The backdrops are gorgeous - richly detailed and very convoluted so as to lend more of a sense of Nightmare to the dream worlds that Rei has to traverse. The cinematic aspect of the game is perhaps the most important one - the closest comparison I can make is like a playable, immersive version of the original 'Dark Water' movie. Camera angles, though still fixed, give such a sense of the epic to the visuals that it really is, in places, more of an interactive movie than a videogame.
SOUND: 5/5 Better voice acting than before (thankfully! Fatal Frame is not known for the quality of its voiceovers but here, they're pretty good) and some excellent spirit sounds provide ample punctuation in an overall game score that's probably got Akira Yamaoka and his buddies over at 'Silent Hill' quite jealous. The ringing feedback and white noise sounds contrast with overlong moments of silence to produce a tension quite unlike most other Survival Horrors - the only other thing I remember being this good is the point in Silent Hill 2 where you meet Maria in the underground prison. Overall, "Fatal Frame III - The Tormented" sounds every bit as good as it looks, and that's no small feat.
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